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one sec vs Opal

one sec asks you to wait. Opal refuses to open the door. The choice is really between friction and force.

By , who built PhoneStop · · Read this page as Markdown

The short version

Choose one sec if a moment of friction is enough for you. The enforced breath stops most impulse opens, it keeps you in charge, and there is nothing to rebel against. Past one app it is around $50 a year.

Choose Opal if friction is not enough and you want a wall. Deep Focus makes the block genuinely hard to lift, which is what some people need. It is the pricier of the two, near $100 a year.

Pick friction if your problem is autopilot. Pick the wall if your problem is willpower.

one sec and Opal, side by side (Google Play ratings verified September 2026)
one secOpal
PlatformsiPhone, iPad, Android, browser extensioniPhone and iPad (an Android build exists but trails the iOS app)
PriceFree for one app; subscription to go further (around $50/year)Free tier, subscription for the real features (around $100/year)
What it does when you hit the limitThere is no daily limit — it interrupts each time you open the appBlocks the apps in your session; Deep Focus makes the block hard to lift
Warns you before the limitNoSession reminders, not a whole-day countdown
How it enforcesiOS Shortcuts automations; an accessibility service on AndroidApple's Screen Time API
Blocks individual appsIt delays them, and can stop opens after a count you setYes — per app, per website, per category
Account neededOptionalYes
Data leaves the deviceOptional accountYes — account and cloud sync
Google Play rating4.7 stars (45.9K)4.5 stars (8.77K)

How each one stops you

one sec inserts a pause and can cap opens; it is deliberately gentle, and it lets you through if you still choose to go. Opal builds a session and blocks the apps in it, with Deep Focus turning the block from a speed bump into a barrier. Both lean on Apple's Screen Time API on iPhone, where each is at its best.

So the mechanism difference is the whole story: one sec slows the door, Opal locks it.

Where one sec wins

Where Opal wins

Friction or force, both are aimed at single apps on the iPhone

one sec and Opal are the two best-known iPhone-first tools, and they sit at opposite ends of the same street: one slows the app, the other bars it. But both are pointed at individual apps you nominate, and both leave the rest of the phone wide open. Slow down Instagram, wall off TikTok, and the evening still finds Reddit, or YouTube, or the news.

PhoneStop takes the other route entirely: no per-app friction and no per-app wall, just one budget for the whole phone that every app draws down. It is free on Android today, with an iPhone version on the way, and it is built for the case both of these miss, the app you did not think to add.

A PhoneStop budget warning arriving on top of another app.
A warning notification at 30 minutes left
The PhoneStop over-limit takeover screen.
The full-screen stop, 57 minutes over budget

Disclosure: we make PhoneStop, so treat our own entry with the scepticism it deserves. Everything else here is written from public information and hands-on use; prices and platforms were checked in September 2026 and change often, so check the vendor before you pay.

PhoneStop is a free Android app. Set a daily screen time budget, get warned before it runs out, and get stopped when it does.

Get it on Google PlaySee how PhoneStop works

Android. No account, no ads, no data leaves your phone. An iPhone version is coming soon.

Questions people ask

one sec or Opal, which reduces screen time more?

Opal enforces harder, so it cuts access more directly; one sec changes the habit more gently and is cheaper. Heavy compulsion leans Opal; autopilot scrolling leans one sec.

Are both iPhone-only?

Both are iPhone-first. one sec also has a solid Android app and a browser extension; Opal's Android build trails its iOS version.

Do either cap my whole day?

No. Both act on the apps you choose, one by one. A whole-phone daily budget is what PhoneStop adds.